sabato 17 novembre 2012
Maya Hair - hairStyling exercise02
sabato 17 dicembre 2011
Maya Hair - Add/Remove Hairsystem curves
I wrote this tool to make my grooming works easier. It's helpfull to manage the hairsystems curve creation
- It adds curves between selected curves with linear or cubic degree interpolation.
It's possible to choose if the created curve should be snapped on scalp or cutted by the scalps surface.
- It adds curves at selected scalps points
- It removes the selected curves from hairsystem, deleting also follicles and current curves.
domenica 22 agosto 2010
Maya Hair - SpiderWeb
this video explains how works my last python script.
Starting by a vertex and edges selection, the script create a full dynamic spider web using two hairSystem.
It's possible to skin the main loft so to achieve more animation control and apply maya hair paintEffects so to render the web as you want.
I hope you like it.
giovedì 25 marzo 2010
Manequinn
mercoledì 24 marzo 2010
Chopper

Hello there.
This is a fan art tribute to one my favourite manga character.
I've chose this subject to study and improve my skill on fur systems.
For this character i've used 5 maya furDescriptios; 3 of them combed using hairSystems and furAttractors.
Modelled in Maya. Texturing and sculpting done with Photoshop and Zbrush. Environment done with Vue d'esprit.
Here you can see pose reference and modeling reference
A special thank to Simona Ceci for the post processing support.
I hope you like it.
C&C are welcome.
Kathakali Actor

Hi all.
I choose this subject for the grotesque and disquieting appearance of this particular kathakali character. This subject interest me also for the complex preparation for this traditional indian dance/recital.
All modelled with Maya. Textured and retouched in Photoshop. Detailed in Zbrush and rendered with 3delight.
special thanks to Gianmario Catania for shading support
Video Reference 1
Video Reference 2
Wireframe 1
Wireframe 2
Compositing Passes
I hope you like it.
Comments are most welcome.
domenica 21 marzo 2010
OnePiece Chopper - turnAround
Hello there.
This is a fan art tribute to one my favourite manga character.
I've chose this subject to study and improve my skill on fur systems.
For this character i've used 5 maya furDescriptios; 3 of them combed using hairSystems and furAttractors.
Modelled in Maya. Texturing and sculpting done with Photoshop and Zbrush.
I hope you like it.
C&C are welcome.
Terence Hill - digitalDouble turnAround
This is a personal tribute to Terence Hill. I hpe you like it
Artificial Dolphin - Rig Controls
Artificial Dolphin - Rig Controls from Giorgio Lafratta on Vimeo.
I started this project about 3 years ago to create a virtual mascotte for the animation stutio where i worked.
As you can see i've been inspired by Terminator and I Robot to generate an artificial creature as elegant and speedy as clever.
I did all skeleton with operative workings
Here you can see a simple controls description with workings reaction.
Artificial Dolphin - TurnAround
Artificial Dolphin - TurnAround from Giorgio Lafratta on Vimeo.
I started this project about 3 years ago to create a virtual mascotte for the animation stutio where i worked.
As you can see i've been inspired by Terminator and I Robot to generate an artificial creature as elegant and speedy as clever.
I did all skeleton with operative workings
Here you can see a simple controls description with workings reaction.
Cube
This is an old animation test i did some years ago for Animation Class at IED Roma.
It is not nothing special but i like it for the minimal 3d approach.
I did it all in Lightwave and Fprime.
Music by Aphex Twinn




